Palworld’s Raid Bosses

  • Bellanoir

    30
    294,000
    100%
    0%
    Additional information
    Strategy

    Tutorial raid, clearable with basic dragon pals in the level 40+ range.

    Attack Type
    Dark
    Counter Skills
    • Beam Slicer
    • Hydro Slicer
    • Air Blade
    • Beam Comet
    • Firefist Breathstorm
    Counter Pals
    • Jormuntide Ignis
    • Jetragon
    • Astegon
    • Orserk
    • Shadowbeak
    • Necromus
  • Bellanoir Libero

    50
    450,000
    200%
    60%
    Additional information
    Strategy

    At 10% HP it changes element from Dark to Ice, restore 30% HP and gains Ice moves as well as increased stats.

    Attack Type
    Dark (Phase 1) / Dark Ice (Phase 2)
    Counter Skills
    • Beam Slicer
    • Hydro Slicer
    • Air Blade
    • Beam Comet
    • Firefist Breathstorm
    Counter Pals
    • Jormuntide Ignis
    • Jetragon
    • Astegon
    • Orserk
    • Shadowbeak
    • Necromus
  • Bellanoir Libero (Ultra)

    50
    900,000
    300%
    75%
    Additional information
    Strategy

    At 10% HP it changes element from Dark to Ice, restore 30% HP and gains Ice moves as well as increased stats.

    Attack Type
    Dark (Phase 1) / Dark Ice (Phase 2)
    Counter Skills
    • Beam Slicer
    • Hydro Slicer
    • Air Blade
    • Beam Comet
    • Firefist Breathstorm
    Counter Pals
    • Jormuntide Ignis
    • Jetragon
    • Astegon
    • Orserk
    • Shadowbeak
    • Necromus
  • Blazamut Ryu

    55
    512,600
    200%
    60%
    Additional information
    Strategy

    Between attacks, charges current target and deals damage on impact.

    At 10% HP it changes element from Dragon/Fire to Electric, restore 30% HP and gains Electric moves as well as increased stats.

    Attack Type
    Dragon Fire (Phase 1) / Electric Dragon Fire (Phase 2)
    Counter Skills
    • Holy Burst
    • Curtain Splash
    • Hydro Slicer
    • Rockburst
    • Air Blade
    • Thalassonic Laser
    • Trigger Happy
    Counter Pals
    • Neptilius
    • Finsider Ignis
    • Jormuntide
    • Jormuntide Ignis
    • Paladius
  • Blazamut Ryu (Ultra)

    55
    1,025,360
    320%
    70%
    Additional information
    Strategy

    Between attacks, charges current target and deals damage on impact.

    At 10% HP it changes element from Dragon/Fire to Electric, restore 30% HP and gains Electric moves as well as increased stats.

    Attack Type
    Dragon Fire (Phase 1) / Electric Dragon Fire (Phase 2)
    Counter Skills
    • Holy Burst
    • Curtain Splash
    • Hydro Slicer
    • Rockburst
    • Air Blade
    • Thalassonic Laser
    • Trigger Happy
    Counter Pals
    • Neptilius
    • Finsider Ignis
    • Jormuntide
    • Jormuntide Ignis
    • Paladius
  • Xenolord

    60
    1,316,000
    500%
    65%
    Additional information
    Strategy

    Between attacks, charges current target and deals damage on impact.

    At 70% HP it calls Xenovaders (Dark Pal) for aid. At 40% HP it calls Xenovaders (Dark Pal) and Xenogard (Dragon Pal) for aid.

    Attack Type
    Dragon Dark
    Counter Skills
    • Meteorain (Adds)
    • Holy Burst
    • Absolute Frost
    • Curtain Splash
    • Beam Slicer
    • Hydro Slicer
    • Blast Cannon
    • Rockburst
    • Air Blade
    • Thalassonic Laser
    • Trigger Happy
    • Lightning Streak
    Counter Pals
    • Neptilius
    • Bastigor
    • Orserk
    • Azurobe
    • Silvegis
  • Xenolord (Ultra)

    60
    1,974,000
    1300%
    76%
    Additional information
    Strategy

    Between attacks, charges current target and deals damage on impact.

    At 70% HP it calls Xenovaders (Dark Pal) for aid. At 45% HP it calls Xenovaders (Dark Pal) and Xenogard (Dragon Pal) for aid. When it reaches 30% HP, it calls a LOT of Xenovaders and Xenogards for aid.

    Attack Type
    Dragon Dark Ground Fire Neutral
    Counter Skills
    • Meteorain (Adds)
    • Holy Burst
    • Absolute Frost
    • Curtain Splash
    • Beam Slicer
    • Hydro Slicer
    • Blast Cannon
    • Rockburst
    • Air Blade
    • Thalassonic Laser
    • Trigger Happy
    • Lightning Streak
    Counter Pals
    • Neptilius
    • Bastigor
    • Orserk
    • Azurobe
    • Silvegis
  • Moon Lord

      None
    50
    422,500
    100%
    0%
    Additional information
    Strategy

    It cannot move and always turns to target players in base radius.

    As long as the player is in the base, the eye casts a strong laser aimed at players, which can be dodged by rolling or flying upwards using a mount.

    If no players are in the base, the laser will be aimed at your pals. It is immune to ground-based pal moves and can only be hurt on its hands and head eye.

    Killing the hands and forehead releases True Eyes of Cthulhu which have their own powerful attacks. After hands and forehead are dead, the chest (heart) opens up.

    Killing the heart defeats the boss.

    Attack Type
    Non Elemental
    Counter Skills
    • Dark Whisp
    • Beam Slicer
    • Hydro Slicer
    Counter Pals
    • Frostallion Noct
    • Necromus
    • Neptilius
    • Xenolord
    • Bellanoir Libero
  • Moon Lord [Master]

      None
    65
    900,000
    700%
    10%
    Additional information
    Strategy

    It cannot move and always turns to target players in base radius. As long as the player is in the base, the eye casts a strong laser aimed at players, which can be dodged by rolling or flying upwards using a mount.

    If no players are in the base, the laser will be aimed at your pals. It is immune to ground-based pal moves and can only be hurt on its hands and head eye.

    Killing the hands and forehead releases True Eyes of Cthulhu which have their own powerful attacks. After hands and forehead are dead, the chest (heart) opens up.

    Killing the heart defeats the boss.

    Attack Type
    Non Elemental
    Counter Skills
    • Dark Whisp
    • Beam Slicer
    • Hydro Slicer
    Counter Pals
    • Frostallion Noct
    • Necromus
    • Neptilius
    • Xenolord
    • Bellanoir Libero